Acquiring Priest Spells

Getting priest spells is not well described in D&D. In order to get new spells, a priest follows four steps: 1) Determine spheres If there are no spheres listed, look up the general spheres for the type of deity. 2) Choose based on locale. If in the standard campaign, then allow the normal spells from the normal list. However, should the character be at a church of their religion in another country, or continent, or worse, world, then the spell lists might be very different, even allowing for variations of spells. 3) If the church of the character is not available, other churches might be available which are allied, or willing to train a kindred spirit in common cause. The spells available would be limited, as the PC  would only be able to choose from spheres allowed to them from a church  list that might not have the same spheres. 4) Scrolls or prayer books may be used. Unlike wizards, priests do not require magical writings to get their spells.

If the spell is not from official sources, then the first time they attempt to get the new spell, the DM checks to see if the deity allows it by rolling a reaction roll. Use all modifiers for divine intervention, and use as base chance the character's wisdom multiplied by 4, again adjusted by the following:

Base chance Wisdom x 4 Worshiping behavior borderline -10% Worshiping behavior average -5% worshiper doing deity's bidding +25% Each additional worshiper in party +(their level) Failure to sacrifice for this purpose -50% Each year full holiday observance +5% Each convert +1%

This is rolled per spell requested once the chance is determined. Any failure means that the spell cannot be learned at this level.

• No more than 30 spells can be learned at a time, though they may be of various levels, as long as they're all spells that can be learned by  the priest.